| __init__ (defined in ants::Ants) | ants::Ants | |
| ant_list (defined in ants::Ants) | ants::Ants | |
| attackradius2 (defined in ants::Ants) | ants::Ants | |
| clean (defined in ants::Ants) | ants::Ants | |
| closest_enemy_ant (defined in ants::Ants) | ants::Ants | |
| closest_enemy_hill (defined in ants::Ants) | ants::Ants | |
| closest_food (defined in ants::Ants) | ants::Ants | |
| closest_unseen (defined in ants::Ants) | ants::Ants | |
| dead_list (defined in ants::Ants) | ants::Ants | |
| destination (defined in ants::Ants) | ants::Ants | |
| direction (defined in ants::Ants) | ants::Ants | |
| distance (defined in ants::Ants) | ants::Ants | |
| enemy_ants (defined in ants::Ants) | ants::Ants | |
| enemy_hills (defined in ants::Ants) | ants::Ants | |
| finish_turn (defined in ants::Ants) | ants::Ants | |
| food (defined in ants::Ants) | ants::Ants | |
| food_list (defined in ants::Ants) | ants::Ants | |
| height (defined in ants::Ants) | ants::Ants | |
| hill_list (defined in ants::Ants) | ants::Ants | |
| issue_order (defined in ants::Ants) | ants::Ants | |
| land_map (defined in ants::Ants) | ants::Ants | |
| landmap | ants::Ants | |
| loadtime (defined in ants::Ants) | ants::Ants | |
| map (defined in ants::Ants) | ants::Ants | |
| map_filter (defined in ants::Ants) | ants::Ants | |
| mapfilter | ants::Ants | |
| my_ants (defined in ants::Ants) | ants::Ants | |
| my_hills (defined in ants::Ants) | ants::Ants | |
| passable (defined in ants::Ants) | ants::Ants | |
| render_text_map (defined in ants::Ants) | ants::Ants | |
| run (defined in ants::Ants) | ants::Ants | |
| setup (defined in ants::Ants) | ants::Ants | |
| spawnradius2 (defined in ants::Ants) | ants::Ants | |
| turntime (defined in ants::Ants) | ants::Ants | |
| unoccupied (defined in ants::Ants) | ants::Ants | |
| update (defined in ants::Ants) | ants::Ants | |
| viewradius2 (defined in ants::Ants) | ants::Ants | |
| width (defined in ants::Ants) | ants::Ants |
1.6.3